﻿using System;
using ProjScan.RecordManager;
using ProjScan.RecordManager.AssetData;
using ProjScan.ScanRule.Attr;

namespace ProjScan.ScanRule.ProjectAssets.Prefab
{
	// Token: 0x020001D8 RID: 472
	[PrefabRuleAttr]
	internal class UIRawImage_DefaultTexture : RecordRuleImp<RawImageAssetData, RawImageRecordManager>
	{
		// Token: 0x06000EBC RID: 3772 RVA: 0x000426F8 File Offset: 0x000408F8
		protected override bool IsOK(RawImageAssetData assetData)
		{
			return !assetData.isTextureNull;
		}
	}
}
